About Me

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Burbank, California, United States
Animation Model & Effects designer with exceptional knowledge and proficiency in Adobe Illustrator, providing the capacity to generate design, vector clean up, and color simultaneously. Conceptual Design Artist 24yrs Studio experience, 4yrs Live action Art dept, set design, storyboards. 4yrs Commercial graphics designer, 30yrs muralist & painter.

Tuesday, November 12, 2013

Annoying Orange (Production Design)

I was the Production Designer on the the Annoying Orange series, this was an amazing learning experience where I was running two departments, one Live action team where we built the sets, models, miniature landscapes and greenscreen shots, then another team was digital, and did all the characters, photoshopped sets, animation, compositing editing and effects.  I used every single creative resource and all my artistic experience I had on this job, from drawing to communicate to set builders to designing pitching, reviewing the art directors asset uploads daily, sourcing materials and actually  building all the practical elements.  
Here's one of the first designs I did, from rough to actually on set...







The digital departments work looked like this, a million times over...
alot of the digital sets functioned for multiple shots from the script, so many as locations as can be fit into one design was the way we did it...


Whew! that was  a whirlwind production! Im really happy to have worked with everyone on that show and to have seen it pull some decent ratings on Cartoon Network. It gave me a genuine sense of what it means to have a reliable design crew, and how everyones talent comes into play in the final product.

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